Grand Theft Auto IV broke industry sales records and became the fastest-selling entertainment product in history at the time, earning US$310 million in its first day and $500 million in its first week. Upon release, the game received universal critical acclaim, with praise particularly directed at the narrative and open world design. As part of their research for the open world, the developers conducted field research around New York throughout development and captured footage for the design team.įollowing its announcement in May 2006, Grand Theft Auto IV was widely anticipated. Unlike previous entries, Grand Theft Auto IV lacked a strong cinematic influence, as the team attempted an original approach to the story. The game introduced a shift to a more realistic and detailed style and tone for the series. Two expansion packs were later released for the game, The Lost and Damned and The Ballad of Gay Tony, which both feature new plots that are interconnected with the main Grand Theft Auto IV storyline, and follow new protagonists.ĭevelopment began soon after the release of Grand Theft Auto: San Andreas and was shared between many of Rockstar's studios worldwide. An online multiplayer mode is included with the game, allowing up to 32 players to engage in both co-operative and competitive gameplay in a recreation of the single-player setting. Throughout the single-player mode, players play as Niko Bellic. The game is played from a third-person perspective and its world is navigated on-foot or by vehicle. The open world design lets players freely roam Liberty City, consisting of three main islands. Set within the fictional Liberty City (based on New York City), the single-player story follows a war veteran, Niko Bellic, and his attempts to escape his past while under pressure from loan sharks and mob bosses.
It is the eleventh title in the Grand Theft Auto series, and the first main entry since 2004's Grand Theft Auto: San Andreas.
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It was released for the PlayStation 3 and Xbox 360 consoles on 29 April 2008, and for Microsoft Windows on 2 December 2008.
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Adding details like this would make the series into a true urban sandbox where players can actually influence the environment around them with their bad decisions rather than causing wanton destruction without a care in the world.Grand Theft Auto IV is an action-adventure video game developed by Rockstar North and published by Rockstar Games. Helicopters and planes should create craters in streets if they crash land, cars should be able to destroy storefronts if players drive into them, and buildings should begin to crumble if enough damage has been done to them. Now, that GTA 6is reportedly in early development by Rockstar Games, the next chapter needs to incorporate more environmental destruction caused by vehicles to truly take the franchise into the next generation of gaming. So the experience winds up being immersion-breaking and potentially dull over time.
Yet the buildings, streets, and trees of Los Santos remain unscathed despite players' destructive tendencies. Half the fun in GTA Online involves ramming planes, helicopters, and cars into other players. One of the missions in the crime adventure game's story forces players to blow up a freight boat to hijack a submarine. Grand Theft Auto V is nothing short of a demolition derby simulation.